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[Level 3] Tower Defense Strategy guide : Dirty Swamps
12-14-2011, 11:35 PM (This post was last modified: 12-14-2011 11:57 PM by Rafarel.)
Post: #1
Video [Level 3] Tower Defense Strategy guide : Dirty Swamps
Here is a gameplay video of Claytus Hood Tower Defense for the third level from the original game, Dirty Swamps.
Don't hesitate to share your own videos on the forum !





Weapons :

There are five types of turrets in this level.
A new one is introduced : the Flame Thrower.
The machinegun, shotgun and dung barrel turrets can be upgraded to their maximum potential (level 3), the cash machine can be upgraded to second level, just like the new flame thrower.

Flame Thrower :

[Image: paper_flame_lvl_1.png]
The flame thrower is an offensive turret causing fire damage to several enemies at once.
Just like the shotgun, the damage is inflicted to every enemy in the range of the flame thrower, materialized by a cone.
Its shooting rate is very high, almost nonstop. By throwing flames, this turret litteraly brings your enemies down.
Keep in mind that resistances change from one enemy to another : some will fear fire more than others !


Strategy :

In Dirty Swamps, the path is unique but can be lengthened a bit by building on the ground platforms.
By building turrets on those platforms, you don't make your enemies way much longer but it can force them to walk around a flame thrower !

Flying enemies haven't been forgotten and we're proud to introduce you our brand new Frog Rocket !
Don't forget to stop them with powerful machineguns and to slow them down using dung barrels, those rockets go pretty fast !

- BEWARE -
Enemies are now more resilient or more sensitive to certain kinds of damages.
Some of the waves will be totally immune to shotguns and machineguns like wave 14. Take a look at the preview illustration of the wave to know what to expect !



See also :

Strategy guide for tower defense level 1 : Old Concession
Strategy guide for tower defense level 2 : Mamagma Mine
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