NIVEL : Honeyfarm

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DISENADO POR :

Pablomablo

Pablomablo

HORDAS: 11

TAMANO : 368 [23x16]

COMPARTIDO DESDE : 2012-05-09

ACTUALIZACION : 2012-05-22

PARTIDA : 876


MEJOR PUNTUACION :
52271
by patthebest_1

NOTA :

(3.8) 16 notes


TU PUNTUACION :
0
Rang : notRanked

TU NOTA :

0

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Sin publicidad, juego ilimitado, comprar una licencia con -50%

2012-05-09 23:59:18

Pablomablo

Still in testing fase, but plz feel free to comment. Ill be much interested in your honest comment.
Hope you like it a bit so far


2012-05-10 19:12:45

Rafarel

Hi Pablomablo !
You're doing good job with this level :)
I like the path dedicated to all the moles.
Your waves are dynamic and mixed (some fast, some slow squads...)
You don't abuse with resistances, so it's easy to understand and balanced at the same time, very hard to do in level design ! The cash drop is good too !
You should continue this way to have like 15 or 20 waves. Very good start for someone who register two days ago :) And nice graphics work too !


2012-05-10 19:14:20

Rafarel

If you have suggestion about the level editor, tell me !
I'm the developer of all this :)


2012-05-10 20:10:09

Pablomablo

Hi Rafarel!

Congrats with your editor, I really like it. Thank you for commenting. I was waiting quite a while for some extra levels in Claytus, i almost thought the game was dead. I will buy a license key to support what you're doing, to ensure this project.
I did notice one thing with the editor. While testing the waves in the editor, the minions where harder to beat than when I uploaded the level and played it online. So I changed some speeds and health and it was fine again :). Maybe it has to do with my explorer or computer. If something else comes to my mind I let you know!
Ill keep working on it, thanks for couraging!


Honeyfarm

Once again the farm is under attack. For some reason everyone wants honey. Dont let the moles reach the second mine. gl & hf

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